3D Artist


About me

Hey! I’m Nick, a 3D Artist

My current focus is building my portfolio, working on games, and improving as a 3D artist. my projects showcase my developing skills in Maya, Unreal Engine, ZBrush, Substance painter, the Adobe suite, and much more.


Experience in

  • Subdivision surface modeling

  • Low poly modeling

  • Texturing, PBR materials

  • Sculpting

  • Creating UVs

  • Rigging

  • Animation



Past Projects

Kyoto Alleyway

Maya, ZBrush, Substance, Photoshop.

My final for my introduction to modeling course, done in 2 weeks, after 10 weeks of learning Maya, ZBrush, Substance.

Toro/Kuro Rig

A cartoony Maya Rig of Toro from Doko Demo Issyo, Toggle between Toro and kuro, with cute drawn face textures, IK/FK arms and legs, outfits, and much more…