3D Artist
About me
Hey! I’m Nick, a 3D Artist
My current focus is building my portfolio, working on games, and improving as a 3D artist. my projects showcase my developing skills in Maya, Unreal Engine, ZBrush, Substance painter, the Adobe suite, and much more.
Experience in
Subdivision surface modeling
Low poly modeling
Texturing, PBR materials
Sculpting
Creating UVs
Rigging
Animation
Past Projects
Kyoto Alleyway
Maya, ZBrush, Substance, Photoshop.
My final for my introduction to modeling course, done in 2 weeks, after 10 weeks of learning Maya, ZBrush, Substance.
Toro/Kuro Rig
A cartoony Maya Rig of Toro from Doko Demo Issyo, Toggle between Toro and kuro, with cute drawn face textures, IK/FK arms and legs, outfits, and much more…